Here are some good words and what they are supposed to do:
-Haptic Visuality
This one is about describing vision, not in the traditional way as a gaze, but instead as a sort of touching with the eyes. This reflects the idea of perception as a liaison between the object and the perceiver, in fact is perception on a more intimate level. Rather than perceiving things at a distance, as is typical with vision (where you stand back to admire something) one is intended to perceive things under the sensation of physical closeness (as it is necessary to get close to touch something) while actually using the sense of sight.
-Variable Media
Variable Media refers to works of art that can change format without compromising the original work, it especially refers to preserving audio and video works that were created and stored on outdated technology that are in danger of being lost. An example of this would be to store video, not on the 8mm tape it was originally created on (which doesn't allow much convenience in displaying it) but to update to perhaps a more conventional (contemporary) format. This will allow the work to be experienced in the same way even after the means to display the work as it was originally produced become obsolete and unusable. The Variable Media Network website defines this as "defining the work independently from the medium".
-Haptic Visuality
This one is about describing vision, not in the traditional way as a gaze, but instead as a sort of touching with the eyes. This reflects the idea of perception as a liaison between the object and the perceiver, in fact is perception on a more intimate level. Rather than perceiving things at a distance, as is typical with vision (where you stand back to admire something) one is intended to perceive things under the sensation of physical closeness (as it is necessary to get close to touch something) while actually using the sense of sight.
-Variable Media
Variable Media refers to works of art that can change format without compromising the original work, it especially refers to preserving audio and video works that were created and stored on outdated technology that are in danger of being lost. An example of this would be to store video, not on the 8mm tape it was originally created on (which doesn't allow much convenience in displaying it) but to update to perhaps a more conventional (contemporary) format. This will allow the work to be experienced in the same way even after the means to display the work as it was originally produced become obsolete and unusable. The Variable Media Network website defines this as "defining the work independently from the medium".
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